I gotta UNPACK my feelings about this game. I like the way you use metaphors, the art is simple and cute and well, the characters are on the nose but still, relatable and effective! The UI took me a bit to get, but it works after a few attempts. I miss music!! But also it might be complicated to put a soundtrack to this theme and gameplay?
I have to say, at least to me, this game is maybe a bit too hard. I thought it might be by design but I see other people can complete it in short time. I just can't seem to balance the mood of Craig/Rodney's Dad and his happiness well enough without getting into one of the game over endings.
tl;dr: Cool, maybe a bit complicated, sad that there's no music
I DID do some rather dramatic tweaks to the difficulty not long before the jam was over, because up until that point I was unhappy with how simple it was (I could consistently play through to the end every time with little challenge to Rodney's happiness, for example). This is something I can totally patch though if it's too hard - it's nice and easy to adjust the difficulty of the game. But it is intended to be hard to balance everything, for sure.
Audio was something I wanted to get in, and I totally intended to! But then in the final day I discovered a large number of game-breaking bugs that prevented replay, and that felt more important to fix than adding audio. Totally can do that though - but you're right that thematically it could be hard to do.
The UI I did struggle with, and I think it probably would have been helped a bit more maybe by some better tutorial cues at the start. I'm open to suggestions though!
Do you think the controls need some work? I had put a bit of a delay in between actions that I found comfortable, but I could speed it up. Or is it a different issue? :)
I think it was less an issue of the timing and more that I didn't understand what everything represented. I didn't realize that the bar in the middle showed what Rodney wanted to make, I thought that it showed who was getting suspicious alongside the faces. I don't know if It's a huge deal, though, I figured it out in time to get all four endings within 15 minutes or so.
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I gotta UNPACK my feelings about this game. I like the way you use metaphors, the art is simple and cute and well, the characters are on the nose but still, relatable and effective! The UI took me a bit to get, but it works after a few attempts. I miss music!! But also it might be complicated to put a soundtrack to this theme and gameplay?
I have to say, at least to me, this game is maybe a bit too hard. I thought it might be by design but I see other people can complete it in short time. I just can't seem to balance the mood of Craig/Rodney's Dad and his happiness well enough without getting into one of the game over endings.
tl;dr: Cool, maybe a bit complicated, sad that there's no music
Thanks for the feedback!
I DID do some rather dramatic tweaks to the difficulty not long before the jam was over, because up until that point I was unhappy with how simple it was (I could consistently play through to the end every time with little challenge to Rodney's happiness, for example). This is something I can totally patch though if it's too hard - it's nice and easy to adjust the difficulty of the game. But it is intended to be hard to balance everything, for sure.
Audio was something I wanted to get in, and I totally intended to! But then in the final day I discovered a large number of game-breaking bugs that prevented replay, and that felt more important to fix than adding audio. Totally can do that though - but you're right that thematically it could be hard to do.
The UI I did struggle with, and I think it probably would have been helped a bit more maybe by some better tutorial cues at the start. I'm open to suggestions though!
Cute game! It took me a while to get the hang of the controls but I really liked it. All of the different endings were interesting.
Do you think the controls need some work? I had put a bit of a delay in between actions that I found comfortable, but I could speed it up. Or is it a different issue? :)
I think it was less an issue of the timing and more that I didn't understand what everything represented. I didn't realize that the bar in the middle showed what Rodney wanted to make, I thought that it showed who was getting suspicious alongside the faces. I don't know if It's a huge deal, though, I figured it out in time to get all four endings within 15 minutes or so.
Thanks a bunch!